![]() I came across an article on aok heaven, which described a 23 pop build. Their infantry attack bonus can be used to do a not so common man-at-arms rush. ![]() Do I drush + fast castle into crossbows, or feudal trash push (skirmishers and a few spears) then knights? There is no best strategy with them. Now, when I play random civ and get japanese, I have no idea how to play them most of the time. I will leave analyzing civilizations and units for a different time. The knights and crossbows combination is just too strong and I have yet to see a game with long-swordsmen. I think the main reason they are underused is because how unbalanced the game is towards infantry in castle age. They are not the best, yet they are pretty good all-around. Their navy is considered 3-4th best after the vikings, huns and persians. ![]() Their strongest suit, the infantry, is considered second best to aztecs and maybe goths. They are not the go-to civ for any scenario, map or match-up. I really like the japanese civilization in AoE2.
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